Sploder Wiki
Advertisement
Spike

Spike

This page is about ceiling-spikes. For the spikes for the ground, See SpikeBlock.

Spike is the 2nd hazard listed in the Enemies and Hazards category that is preceded by the HotBlock, and it is succeeded by it's on-ground variant named SpikeBlock.

It will fall when the Platformer Player walks under it, and causes damage when the Spike falls on the Player.

Glitches[]

  • This glitch will only somehow happen if a Spike is placed in a certain position. It will fall and respawn up in the air while in Gameplay or testing, this is because of an error in the scripting of the Platformer Creator.
55px-Tree Stump This page is incomplete!

This page is a stub. You can help by expanding it as soon as possible, then removing this tag.

                 Platformer Hazards:

HotBlock | Spike | SpikeBlock | Barrel | EnergyBeam | Steamer | Crusher | Wheel | SmallWheel

Advertisement